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HPC chops rendering time for world-class animation studios
Technology Category
- Infrastructure as a Service (IaaS) - Cloud Computing
Applicable Functions
- Discrete Manufacturing
Use Cases
- Mass Customization
- Digital Twin
Services
- System Integration
The Challenge
The Hollywood studio produces high-quality family entertainment through the use of computer-generated (CG) animation. The company’s world-class creative talent and technological capabilities, allow it to deliver great stories, breathtaking visual imagery and a sensibility that appeals to both children and adults. However, the amount of computer time required to render animated films grows with each technological improvement. As such, HPC in the form of massive computer grids is a critical technology in CG film-making. The studio’s latest blockbuster, a children’s film required the equivalent of over 17 million processor-hours of computing time on some of the world’s fastest commercially available processors.
About The Customer
The customer is a major Hollywood studio that produces high-quality family entertainment through the use of computer-generated (CG) animation. The company's world-class creative talent and technological capabilities allow it to deliver great stories, breathtaking visual imagery, and a sensibility that appeals to both children and adults. The studio is known for its high production values and the complexity of its animated films, which require significant computing power to render. The studio operates two facilities, each with approximately 2,000 CPUs, and employs up to 300 people, including animators and lighting technicians, who submit work and run models against the compute farm on a typical day.
The Solution
The studio chose Platform LSF as the heart of the HPC environment that underpins the render-farm grid. Platform LSF manages 4,000 CPUs in two facilities, and vast numbers of jobs in a virtual computing environment that never goes down. Platform LSF allows all of the processors to act as a single, large shared render farm operated as two large Platform LSF clusters, each composed of approximately 2,000 CPUs. In addition to the dedicated server farm, animators and designers also have several hundred desktop computers running Linux at each major facility. Up to 300 people, including animators and lighting technicians, submit work and run models against the compute farm on a typical day. Overnight the desktop systems join the render farm, contributing several hundred more computers to the powerful grid computing infrastructure.
Operational Impact
Quantitative Benefit
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