Case Studies.

Our Case Study database tracks 18,927 case studies in the global enterprise technology ecosystem.
Filters allow you to explore case studies quickly and efficiently.

Filters
  • (1)
    • (1)
    • (1)
  • (1)
  • (1)
  • (1)
  • (1)
  • (1)
  • (1)
  • (1)
  • (1)
Selected Filters
1 case study
Panic's Successful Launch of Handheld Video Game System with Memfault
Memfault
Panic, a Portland-based corporation known for its Mac apps and video games, was venturing into a new territory with the development of their own handheld video game system, Playdate. The company was aware that releasing a gaming device would present new challenges compared to their previous software-based products. They were determined not to compromise on product quality. To ensure a continuously improved product experience for their customers, Panic needed a way to deliver firmware updates post the shipping of the devices. Additionally, they realized early on that obtaining useful crash reports from users would be a challenge. They needed an efficient system to monitor device metrics to catch and resolve issues before they escalated.

    Contact us

    Let's talk!

    * Required
    * Required
    * Required
    * Invalid email address
    By submitting this form, you agree that IoT ONE may contact you with insights and marketing messaging.
    No thanks, I don't want to receive any marketing emails from IoT ONE.
    Submit

    Thank you for your message!
    We will contact you soon.