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Turbo-Charging Customer Experience by Linking Player Behaviour + Other Data Sets
技术
- 分析与建模 - 大数据分析
- 基础设施即服务 (IaaS) - 云计算
适用行业
- 电子产品
适用功能
- 销售与市场营销
用例
- 预测性维护
服务
- 数据科学服务
- 云规划/设计/实施服务
挑战
SEGA Games Co., Ltd. 的促销邮件营销面临挑战。这些电子邮件被发送到经过长时间收集的列表,导致客户经常收到不相关的内容。这导致退订率高,点击率低。为了解决这个问题,团队希望管理多个数据集,包括游戏数据、客户历史记录、营销和财务洞察,以改进分析和报告。他们已经实施了 Amazon Web Services (AWS) 来从正在玩游戏的游戏中提取实时数据。然而,他们希望更进一步,链接到分散在众多来源的其他销售和游戏数据。
关于客户
SEGA Games Co., Ltd. 是价值数十亿美元的全球视频游戏行业的主要参与者。该公司严重依赖数据来推动其运营并改善客户游戏体验。SEGA 欧洲的 IT 数据团队负责开发解决方案,将数据民主化,提供给区域集团和视频游戏开发部门。这使分析师能够将 SEGA 转变为数据驱动型企业。该团队面临的挑战是他们的促销邮件,这些邮件被发送到随着时间的推移收集的电子邮件列表。这导致客户经常收到不相关的内容,从而导致高退订率和低点击率。
解决方案
Concentra 的解决方案将事件发生时的时间戳与销售数据进行匹配,以生成单个客户帐户记录。这将 SEGA 的 CRM 与其他系统联系起来,以实现更有针对性的营销。SEGA 现在可以通过购买历史跟踪客户,了解他们的支出、折扣购买率、购买时间、基于产品购买价格点的留存率增加或减少等。数据转换等常规任务(将数据从一种格式或结构转换为另一种格式或结构)现在通过数据团队在 Alteryx 中设置的简单工作流程在几分钟内完成。基于当前游戏生态系统、营销活动和销售数据的最新分析使 SEGA 能够构建数据驱动的游戏设计、营销活动和业务计划,从而提高用户获取和留存率,同时实现收入最大化。
运营影响
数量效益
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