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N-iX > 实例探究 > 使用 Xenko 创建沉浸式游戏艺术:StarBreach 的成功故事
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Leveraging Xenko Game Engine for Immersive VR Experiences: A StarBreach Case Study

技术
  • 分析与建模 - 虚拟和增强现实(AR/VR)软件
  • 可穿戴设备 - 虚拟现实(VR)眼镜/耳机/控制器
适用行业
  • 半导体
适用功能
  • 质量保证
用例
  • 虚拟现实
  • 视觉质量检测
服务
  • 测试与认证
挑战
Silicon Studio 正在寻找一支经验丰富的美术制作团队,能够为 StarBreach 演示游戏创作高质量的游戏美术。同时,客户希望展示Xenko游戏引擎的技术可能性。
关于客户
客户Silicon Studio是Xenko游戏引擎的开发商。他们正在寻找一个团队来为他们的演示游戏 StarBreach 创作高质量的游戏艺术。
解决方案
N-iX 专业人员致力于“StarBreach”演示游戏的 2D 概念,并为 GDC 2016 上的游戏演示创建 PBR 图形资产。他们与客户建立了有效的沟通,并提供了有吸引力的资产,展示了 Xenko 为游戏程序员提供的机会。
运营影响
  • The collaboration with N-iX resulted in the successful creation of the StarBreach demo game, which effectively showcased the capabilities of the Xenko game engine. The high-quality game art created by the N-iX team not only enhanced the visual appeal of the game but also demonstrated the technological possibilities of the engine. The assets created by the team revealed the benefits of the Xenko game engine, particularly its potential in the VR domain. This has enhanced the user experience of the engine and provided valuable insights for game programmers. The successful implementation of this project has also demonstrated N-iX's capabilities in art production and their ability to work effectively with clients to achieve their objectives.

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